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Type: Posts; User: Fabrizo1

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  1. The assets themselves (as in the probably...

    The assets themselves (as in the probably nurbs-based 3D models, given when they were made), could be rendered at any resolution they wanted so long as they still had the source files for them. There...
  2. It would be very useful, more specifically the...

    It would be very useful, more specifically the art assets would be: http://www.neogaf.com/forum/showthread.php?t=551612
  3. 95% of all games from 2005 and earlier have had...

    95% of all games from 2005 and earlier have had their source code lost, as far as I can tell.
  4. The previous generation of hanhelds got snubbed...

    The previous generation of hanhelds got snubbed bad when it came to localizations, both the DS and the PSP.
    Metal Max were the rpgs I wanted most on DS that we never got, alng side 7th Dragon...
  5. Well, they did do a fugly 'remake' of FF6 already...

    Well, they did do a fugly 'remake' of FF6 already for mobile...
  6. They're using the higher resolution fmvs that...

    They're using the higher resolution fmvs that were released on a collectors dvd from back then, so thats nice. All polygon-based elements are running in a higher native resolution (like can be done...
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