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Thread: CoH2/2G Quest Solutions

  1. #51
    Administrator vicireland's Avatar
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    Quote Originally Posted by NeoAlucard View Post
    I know this topics been dead for a while, and I doubt that many people are playing it, but I wanted to bring up something that happened to me when I was taking the Practical Exam. It might help other people in the future.

    As is mentioned on the quest list, you have to go to the Ancient Labyrinth: Cause of the Cursed (X:2, Y:6) to fight a boss. The problem is that the boss is surrounded by a Deep-zone and Anti-Magic tiles. But I was able to fight the boss without having to touch the panels surrounded him. It seems there's a trick (or maybe it's a glitch) with teleporting.

    What I did was, I stood on the exact same space on a different floor. (X:2, Y:6) on Habitat of the Dark Dragon. Then when I used Teleport I was able to teleport to that exact square on Cause of the Cursed. Which allowed me to fight the boss without having to use Stilts or revive dead party members.

    I did this in Class of Heroes 2G for the PS3, so I don't know if this trick works for the psp version. For the Teleport, I used a Fairy Mage Lv. 13, but I don't think that should make a difference. If anyone has any other questions about how I did it I'll answer to the best of my ability.
    Wow, that's an awesome tip for a really cheap dungeon fight start! The first time that room happened to me, I couldn't figure out what had happened (I hadn't discovered stilts in the Japanese version yet).

  2. #52
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    I just attempted the trick again and had some trouble. I was doing the "Golden Egg of Happiness!" where you once again had to step over anti-magic + deep zone. I was having trouble using the trick I described earlier, so I tried some other magic first. Magic Map, Levitation, and BrightBall. Then I once again attempted to teleport to a place I hadn't been to yet and was successful. So the trick isn't 100%, but it looks like it might be able to work if you try some other magic first.

    October 8th Edit:
    Little more testing done, and I've a new theory I need to test out about the Teleportation glitch that's in the game.

    When I try to teleport to a place I haven't been yet, I still face some resistance from the game. I now think that you might need to click on the unmarked part of the map before the map screen is completely undimmed. Still not 100 percent, but I'll play with it a little more and see what I get.

    October 11th Edit:
    Alright, I'm just about positive that the method I mentioned before is how this exploit works. Hopefully players in the future will find this information and it'll help them on their quest, if only a little bit. Good Luck!
    Last edited by NeoAlucard; 10-11-2015 at 06:46 PM.

  3. #53
    Senior Member Gypsy's Avatar
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    Looking for a list of items that grant levitation (to get over squares that require it and also have anti magic).

    So far I've only encountered Angel Wings.
    Bad media connoisseur and frequent avatar changer.

  4. #54
    Senior Member zborgerd's Avatar
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    Quote Originally Posted by Gypsy View Post
    Looking for a list of items that grant levitation (to get over squares that require it and also have anti magic).

    So far I've only encountered Angel Wings.
    The solution is to just put stilts on everyone and leave them there for most of the game.

  5. #55
    Senior Member Gypsy's Avatar
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    Quote Originally Posted by zborgerd View Post
    The solution is to just put stilts on everyone and leave them there for most of the game.
    Yeah I was hoping to avoid these damn things but it seems to be the easiest way. Just a bit of re-equipping.
    Bad media connoisseur and frequent avatar changer.

  6. #56
    Senior Member zborgerd's Avatar
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    Quote Originally Posted by Gypsy View Post
    Yeah I was hoping to avoid these damn things but it seems to be the easiest way. Just a bit of re-equipping.
    I seem to recall that some classes have a levitation spell, but it's a lot of hassle when you don't notice that it wears off.

    There are a few parts in the game where it's brutal with the traps.

  7. #57
    Senior Member Gypsy's Avatar
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    Quote Originally Posted by zborgerd View Post
    I seem to recall that some classes have a levitation spell, but it's a lot of hassle when you don't notice that it wears off.

    There are a few parts in the game where it's brutal with the traps.
    The levitation spell is fine, that's mostly what I use. But there are some squares that are anti-magic and have a fall. Pop on those and only characters that actually fly, or have equipment to make them do so all fall and die.

    Having a lot of fun with this game.
    Bad media connoisseur and frequent avatar changer.

  8. #58
    Senior Member ramzastrife's Avatar
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    Quote Originally Posted by Gypsy View Post
    The levitation spell is fine, that's mostly what I use. But there are some squares that are anti-magic and have a fall. Pop on those and only characters that actually fly, or have equipment to make them do so all fall and die.

    Having a lot of fun with this game.
    Who are you and what have you done with The Gypsy???
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  9. #59
    Senior Member Lord of Pirates's Avatar
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    Quote Originally Posted by ramzastrife View Post
    Who are you and what have you done with The Gypsy???
    He likes pressing X to win .

  10. #60
    Senior Member Gypsy's Avatar
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    So I'm trying to do the quest Barbaresco Armory. I get to Yamhath and the second door I come across is locked. There is nowhere else to go in the dungeon. Not being able to do this would obviously mess up my quest and exploration percentages so any help is welcomed. Heck I actually can't even do anything in the game right now because I've done all the other available quests and the Hostage quest would lock me out of other quests.
    Bad media connoisseur and frequent avatar changer.

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