
Originally Posted by
Tuupopopo
Trust me, I've tried. I've received a reply only a handful of times, and even then it has been dodging the issue at hand and the same old "check our home page for updates." It seems like only developers and publishers get to know the hardships that come with releasing a game in Europe, and for understandable reasons they aren't too eager to tell about them to us consumers. It just sucks that the only things I can do as a consumer is to a) buy the game from another region's store, and make the European Store look like even more not worth it, or b) pirate the game, which doesn't get any money to the people who made the game or c) not buy the game at all because you want to support the marketplace that is directed to you, and miss out on a great game.
Of course, sending all the messages to publishers has been one of my regular activities ever since I started my studies, and I once had a very fruitful conversation with NISA about these things, and after a while they managed to make some of their published games available on Finnish PSN. Yeah, even though the European release happens, sometimes some countries are left out. For example, every Kemco RPG Natsume has published has been officially released in European PSN way later than in the US, but even then I can't buy them because I live in Finland. I've tried to contact Natsume and ask about what gives, but no answers.
And on the other hand, NISA has managed to handle their latest releases with the European release following the US one during the same week (mostly, for example, Akiba's Trip is released in here today and I'm waiting my copy to arrive just as I'm writing this). Why is it that some companies, relatively smaller ones, too, don't have these problems with releasing games in Europe, but some companies do? Even XSeed managed to make their YS and Corpse Party games available on European PSN, why not Gaijinworks? I would really like to hear Vic's opinion on this matter.