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Thread: WD Trivia/Storytime Thread

  1. #1841
    Administrator vicireland's Avatar
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    Quote Originally Posted by Gypsy View Post
    Well you could buy it, the price is totally reasonable and not ridiculous at all.

    Lunar EB is pretty much the best 16bit JRPG IMO. Without spoiling anything the plot is handled better in a lot of points. Now, the game does have a fairly high encounter rate and large sprawling dungeons, compared to the PS1 version which really cuts the fat in that regard. So you may find you like the PS1 version better. I'd say play both, but that's a pretty large time commitment.
    Dunno. I guess I'm old-school because large, potentially confusing dungeons and high encounter rates sound like my kind of RPG. The hand-holding we have now in RPGs is pretty ridiculous.

  2. #1842
    Senior Member xelement5x's Avatar
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    Quote Originally Posted by vicireland View Post
    Dunno. I guess I'm old-school because large, potentially confusing dungeons and high encounter rates sound like my kind of RPG. The hand-holding we have now in RPGs is pretty ridiculous.
    I am mixed. Needlessly high encounter rates to stretch out length bother me, or games where you step out of town and need to grind heavily before you can even progress the story. But complex dungeons I don't mind, as big a pain in the butt as the cave of trials was, there was a neat exploration aspect to it (and other large dungeons) as well. Just gotta bust out the graph paper and get crackin!
    Quote Originally Posted by MrBonkers View Post
    Actually this makes the localization good, but because it doesn't match the Japanese Script 1:1 people throw a fit. And if that's a problem for you, GTFO, go improve your Japanese and play the Japanese version to be as pure and kawaii as you want.

  3. #1843
    Senior Member Lord of Pirates's Avatar
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    Quote Originally Posted by vicireland View Post
    Dunno. I guess I'm old-school because large, potentially confusing dungeons and high encounter rates sound like my kind of RPG. The hand-holding we have now in RPGs is pretty ridiculous.
    High encounter rate babies players all the same, it just sucks up more time.

  4. #1844
    Senior Member Time Mage's Avatar
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    As far as I'm concerned high encounter rates only serve to waste people's time and pad a game's length.
    Last edited by Time Mage; 04-28-2017 at 07:07 PM.

  5. #1845
    Senior Member banditwolf's Avatar
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    The PS1 Lunar SSSC had high enough. Too much at times. I like to be able to walk a few steps w/o being slammed.
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  6. #1846
    Senior Member Gypsy's Avatar
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    Quote Originally Posted by Time Mage View Post
    As far as I'm concerned high encounter rates only serve to waste people's time and pad a game's length.
    Yeah. Tales Of is extremely guilty of this in terms of a modern example. For an older example Cosmic Fantasy 2 is quite bad.

    Quote Originally Posted by banditwolf View Post
    The PS1 Lunar SSSC had high enough. Too much at times. I like to be able to walk a few steps w/o being slammed.
    Consider that honestly, Lunar SSSC is average or maybe a little encounter light compared to some...
    Bad media connoisseur and frequent avatar changer.

  7. #1847
    Administrator vicireland's Avatar
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    Quote Originally Posted by Gypsy View Post
    Yeah. Tales Of is extremely guilty of this in terms of a modern example. For an older example Cosmic Fantasy 2 is quite bad.

    Consider that honestly, Lunar SSSC is average or maybe a little encounter light compared to some...
    I liked that some areas had higher rates than others. It gave a real-ness to the world that some areas were more dangerous than others. Seriously, there's a lot of though in the whole design of the game, right down to that. That said, LUNAR SEGA CD is pretty much my max tolerance for encounter rates. Any higher and I call BS.

  8. #1848
    Senior Member banditwolf's Avatar
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    Yeah, I suppose the rates weren't terrible in Lunar, but I'd rather be able to select how much I want to battle than it be overwhelming.
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  9. #1849
    Senior Member Gypsy's Avatar
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    Quote Originally Posted by banditwolf View Post
    Yeah, I suppose the rates weren't terrible in Lunar, but I'd rather be able to select how much I want to battle than it be overwhelming.
    I would recommend never playing a Dragon Quest or Tales of game. LOL.
    Bad media connoisseur and frequent avatar changer.

  10. #1850
    Senior Member xelement5x's Avatar
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    Quote Originally Posted by Gypsy View Post
    Yeah. Tales Of is extremely guilty of this in terms of a modern example. For an older example Cosmic Fantasy 2 is quite bad.

    Heh, Cosmic Fantasy 2 was the exact game I was thinking about when I mentioned high encounter rates. I'm willing to forgive a lot about it though since the visuals on it were mind blowing to me at the time.
    Quote Originally Posted by MrBonkers View Post
    Actually this makes the localization good, but because it doesn't match the Japanese Script 1:1 people throw a fit. And if that's a problem for you, GTFO, go improve your Japanese and play the Japanese version to be as pure and kawaii as you want.

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