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Thread: WD Trivia/Storytime Thread

  1. #441
    Administrator vicireland's Avatar
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    Quote Originally Posted by The Gypsy View Post
    What was your most successful game? If I were guessing I'd say Lunar on PS1.
    By far. Over a quarter million units, most at full price. Lunar 2 second, then Alundra. Our WD average was in the 40-60k unit range, which is something great to aspire to reclaim.

  2. #442
    Senior Member Gypsy's Avatar
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    Makes sense. PS1 had a much bigger user base than turbo, SCD or Saturn by probably quite a bit. I'd guess that the turbo numbers in particular really bring that average down, and of course MKR and Popful Mail.
    Bad media connoisseur and frequent avatar changer.

  3. #443
    Senior Member zborgerd's Avatar
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    Quote Originally Posted by vicireland View Post
    By far. Over a quarter million units, most at full price. Lunar 2 second, then Alundra. Our WD average was in the 40-60k unit range, which is something great to aspire to reclaim.
    I suspect that a lot of old WD fans don't know that Gaijinworks exists yet. Or else they don't know that you've been releasing games or have these forums set up.

    For the longest time, I'd check this site. Never saw anything. Then I saw that you had the forums up a year ago and that CoH2 pre-orders were being offered after I'd missed the Kickstarter. Sorta like you popped up out of nowhere. I know that you'd been working on the PSN releases and some other projects, like the Sunsoft stuff, but it was pretty painful waiting for the website to have something other than the logo for ~7-8 years.

  4. #444
    Administrator vicireland's Avatar
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    Quote Originally Posted by The Gypsy View Post
    Makes sense. PS1 had a much bigger user base than turbo, SCD or Saturn by probably quite a bit. I'd guess that the turbo numbers in particular really bring that average down, and of course MKR and Popful Mail.
    Turbo numbers were still respectable, 20k units range per. SEGA CD doubled or tripled that, Saturn was about the same, then Playstation RPGs we did all did very, very well.

  5. #445
    Senior Member Gypsy's Avatar
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    Quote Originally Posted by zborgerd View Post
    I suspect that a lot of old WD fans don't know that Gaijinworks exists yet. Or else they don't know that you've been releasing games or have these forums set up.

    For the longest time, I'd check this site. Never saw anything. Then I saw that you had the forums up a year ago and that CoH2 pre-orders were being offered after I'd missed the Kickstarter. Sorta like you popped up out of nowhere. I know that you'd been working on the PSN releases and some other projects, like the Sunsoft stuff, but it was pretty painful waiting for the website to have something other than the logo for ~7-8 years.
    Such dedication. I found out due to the kickstarter. As an avid (or is it rabid :P ) fan I was very happy to find out.

    Quote Originally Posted by vicireland View Post
    Turbo numbers were still respectable, 20k units range per. SEGA CD doubled or tripled that, Saturn was about the same, then Playstation RPGs we did all did very, very well.
    Interesting, thanks.

    Hope you can work back up to really good numbers but it seems like it will be a long climb.
    Bad media connoisseur and frequent avatar changer.

  6. #446
    Administrator vicireland's Avatar
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    Quote Originally Posted by The Gypsy View Post
    Interesting, thanks.

    Hope you can work back up to really good numbers but it seems like it will be a long climb.
    Fortunately, I'm a fan of the games first, so it seems like more of a long stroll.

  7. #447
    Senior Member storino03's Avatar
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    Probably has been said before in some thread, but is there any game you guys brought over that you had second thoughts or wished you had not, after it was released?

  8. #448
    Administrator vicireland's Avatar
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    Quote Originally Posted by storino03 View Post
    Probably has been said before in some thread, but is there any game you guys brought over that you had second thoughts or wished you had not, after it was released?
    There are none I wished I had never done, but some had issues:

    Vay was at the bottom edge of my acceptable threshold, but it was a "relationship license" that got us Popful Mail, Iron Storm, Dragon Force, etc. A very good choice, in hindsight.

    Vanguard Bandits I actually turned down initially because they wanted too much money, and it was just an *okay* game. They dropped their fees and we overhauled key bits of the game and the end result turned out very nice. One of the best pure strategy games on PS1.

    Vasteel was a great game, but the intermissions had hours and hours of soul-suckingly dry exposition. It was a serious chore to get through the recording. There is a hidden outtake cutscene where one of the dudes talks to the other about a date and snuggling after work. I don't think anyone's found it.

  9. #449
    Senior Member zborgerd's Avatar
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    Quote Originally Posted by vicireland View Post
    Vanguard Bandits I actually turned down initially because they wanted too much money, and it was just an *okay* game. They dropped their fees and we overhauled key bits of the game and the end result turned out very nice. One of the best pure strategy games on PS1.
    VB is one of those games that looks average at best, until you play it. I had a lot of fun with the game and it's one of my favorite strategy games on the system. When you get really good at holing up your characters and making use of the terrain to gang up on opponents, it's an absolute blast to play.

    Vasteel was a great game, but the intermissions had hours and hours of soul-suckingly dry exposition. It was a serious chore to get through the recording. There is a hidden outtake cutscene where one of the dudes talks to the other about a date and snuggling after work. I don't think anyone's found it.
    Any hints on this one? This is the first I've heard of this.

  10. #450
    Administrator vicireland's Avatar
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    Quote Originally Posted by zborgerd View Post
    VB is one of those games that looks average at best, until you play it. I had a lot of fun with the game and it's one of my favorite strategy games on the system. When you get really good at holing up your characters and making use of the terrain to gang up on opponents, it's an absolute blast to play.
    Adding the surround mechanic really helped amp up the strategy of the game. The surround plus terrain bonus stacking really make the game sing for a player with some experience.

    Quote Originally Posted by zborgerd View Post
    Any hints on this one? This is the first I've heard of this.
    It's a key combination, I *think* on the second player pad. I honestly need to dig out the notes on it, wherever they are.

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