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Thread: Limited Run Games - physical runs of digital games

  1. #1891
    Senior Member Missile!'s Avatar
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    I would, sure as hell won't open it though, much less play it.

  2. #1892
    Senior Member Brad Silvia's Avatar
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    Quote Originally Posted by Missile! View Post
    I would, sure as hell won't open it though, much less play it.
    lol.


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  3. #1893
    Senior Member Gypsy's Avatar
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    Quote Originally Posted by Jamesac68 View Post
    Not "they", "he". As in, one of the Gaijinworks forum posters. Just remember that if you're trash-talking the game you're doing it to the developer's face.
    werezompire, for anyone wondering.

    Quote Originally Posted by Missile! View Post
    I would, sure as hell won't open it though, much less play it.
    This has me wondering the percentage of people that will actually open their copy(ies) from LRG. It's not high, I'm pretty sure of that.
    Bad media connoisseur and frequent avatar changer.

  4. #1894
    Senior Member banditwolf's Avatar
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    Who opens their games other than a madman???

    I'll likely try/play them eventually.
    "Anything fun costs atleast $8" "Winners don't play video games"
    GW Villan HQ Crew
    "Only a true deviant will have never played Zelda or Bayonetta."

  5. #1895
    Senior Member JWiley_12's Avatar
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    Quote Originally Posted by Gypsy View Post
    This has me wondering the percentage of people that will actually open their copy(ies) from LRG. It's not high, I'm pretty sure of that.
    Well, I opened up my copy of Futuridium yesterday and played it.

    It's an ok game. The music is the highlight of the game imho.
    The real Goldar: "GVC are posers."
    http://i.imgur.com/PI2Ob5H.png

  6. #1896
    Senior Member storino03's Avatar
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    I'm guessing they will always have a ratio of 70/30 to people who keep sealed and those who open

  7. #1897
    Senior Member PhantomSentry's Avatar
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    That's kinda f*cked up, tbh.

  8. #1898
    Senior Member Jamesac68's Avatar
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    Quote Originally Posted by Gypsy View Post
    werezompire, for anyone wondering.



    This has me wondering the percentage of people that will actually open their copy(ies) from LRG. It's not high, I'm pretty sure of that.
    I won't be opening my copy, unless the disk is loose(!), but then again I backed the CSH Kickstarter so I've already got a Steam version on the way.

  9. #1899
    Since people are talking about me, here I am. I'm one of the two main individuals working on Cosmic Star Heroine (we also have the 2 individuals at HyperDuck doing the music & sound for the game and the occasional person helping out with something specific like Laura Shigihara doing lyrics/vocals for a song and a friend of ours doing the trailer).

    To answer some questions/comments...

    My top 5 favorite turn-based RPGs are probably Lunar: Eternal Blue, Persona 4, Breath of Fire: Dragon Quarter, Etrian Odyssey IV, and Shin Megami Tensei: Nocturne in no particular order.

    Phantasy Star (setting), Chrono Trigger (late 16-bit RPG style), and Suikoden (intrigue + base with recruitable NPCs) were all mentioned in our original pitch video. I don't remember if we specifically mentioned Lunar: Eternal Blue as an influence, but it's definitely there, both in tone (trying to go for that mix of serious & lighthearted that the Lunar games did so well) and with tech (our cutscenes are patterned after the style of the Sega CD Lunar games - no video files, just manipulating assets directly via code).

    Dave is a somewhat arrogant programmer/hacker so we thought we'd go with a generic young programmer look for him.

    If you don't like the art style, that's fine, but we're really proud of it. It's a big step up from our last game. Our last game (http://zeboyd.com/wp-content/uploads...ul-balloon.png) vs Cosmic Star Heroine (http://zeboyd.com/wp-content/uploads...e-Battle-1.png). Not only are the visuals in general better, but there's exponentially more animation as well. And the game really shines on the Vita's screen.

    Our first real trailer comes out next week, Thursday morning. I think it'll give a much better idea of what the finished game is going to be like. I'm really excited to finally be able to show off the game for real.

  10. #1900
    Senior Member JWiley_12's Avatar
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    Quote Originally Posted by werezompire View Post
    If you don't like the art style, that's fine, but we're really proud of it. It's a big step up from our last game. Our last game (http://zeboyd.com/wp-content/uploads...ul-balloon.png) vs Cosmic Star Heroine (http://zeboyd.com/wp-content/uploads...e-Battle-1.png). Not only are the visuals in general better, but there's exponentially more animation as well. And the game really shines on the Vita's screen.
    Definitely, I watched an early gameplay video yesterday or the day before and was impressed with the quality of some of the enemy sprites.
    The real Goldar: "GVC are posers."
    http://i.imgur.com/PI2Ob5H.png

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