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Thread: Time to settle it for good. Who killed JRPGs?

  1. #1
    Senior Member kleev_55's Avatar
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    Time to settle it for good. Who killed JRPGs?

    I was watching the ad video for "I am Setsuna", and something it said really caught my imagination off guard:
    "Tokyo RPG Factory has managed
    to rekindle the wonder and innocence
    of a once great genre."
    - Eurogamer -

    http://www.eurogamer.net/articles/20...setsuna-review

    So I'm wondering... when was that time where the line was drawn?
    Between RPGs being considered wonderful and innocent, and RPGs not being considered to be that anymore?
    What are the games which I am Setsuna is passively attacking with that statement?

    This is a question for you guys to point your fingers at the criminal RPGs that supposedly killed the genre for which I am Setsuna attempts to revive.
    Here's my 2 cents though:
    Last edited by kleev_55; 02-16-2017 at 09:57 PM.

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    Senior Member Lord of Pirates's Avatar
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    The genre killed itself. Charm and low annoyance factor are what separate the good from the bad.

  3. #3
    Senior Member banditwolf's Avatar
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    Gypsy did it.


    (not really )

  4. #4
    Senior Member Gypsy's Avatar
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    Of course I did.
    Bad media connoisseur and frequent avatar changer.

  5. #5
    Senior Member kleev_55's Avatar
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    Quote Originally Posted by Gypsy View Post
    Of course I did.
    How did you do it? I want to hear this story unless it's been under my nose all this time.

  6. #6
    Senior Member Best1989's Avatar
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    Maybe at some point in the PS2 era? I don't know, I think that it was already stale when the 360/PS3 came out.

  7. #7
    Senior Member Fabrizo1's Avatar
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    Square in the early 2000s when they merged with Enix and effectively wiped out both major jrpg studios while creating something that was a shadow of their former selves.

    jrpgs have never been the same since the death of classic SquareSoft and classic Enix.
    Last edited by Fabrizo1; 02-16-2017 at 11:28 PM.

  8. #8
    Senior Member kleev_55's Avatar
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    Quote Originally Posted by Fabrizo1 View Post
    Square in the early 2000s when they merged with Enix and effectively wiped out both major jrpg studios while creating something that was a shadow of their former selves.

    jrpgs have never been the same since the death of classic SquareSoft and classic Enix.
    I would love to agree, but when you consider that Final Fantasy X-2 is a thing that happened BEFORE this merger, it tells me the disaster had already started long ago.
    And Dragon Quest VIII was something that happened AFTER this merger (early effort to revive JRPGs?)

  9. #9
    Senior Member storino03's Avatar
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    It's just the natural evolution of RPGs moving toward action-based.

  10. #10
    Senior Member kleev_55's Avatar
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    Quote Originally Posted by storino03 View Post
    It's just the natural evolution of RPGs moving toward action-based.
    Again, I'd love to agree, but how can you prove this?
    How does a game going from RPG to Action suddenly change its charm and innocence and wonder?
    Take Lunar 2 Eternal Blue for example on Sega CD.
    Replace the battle system with an action system which looks the same, except you can move towards enemies or allies, jump, attack and use items...
    I don't see how that would kill the mood of the game

    Lufia 2 did this on DS, and this was a damn freaking good Action RPG that improved over the original's super repetitive and artificially lengthened gameplay, as well as re-imagining characters and story in ways that made them more fleshed out. Did some of the characters come out a bit weirder? Yes, but the glory was still there, and didn't kill the mood for me in any way.

    TL;DR: Lufia 2 went from RPG to Action and it didn't make me "need to go back to better days"

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